Architecture Degree Show

July 03, 2013 / by / 0 Comment

Your architect friends might have disappeared a while ago, residing deep within Knowles Building desperately preparing for their finals. Well, their efforts might have paid off and the endless all-nighters they pulled have translated into beautiful building models and computer drawings that hold together many interesting urban planning concepts. Some of them are on display on the third floor of Knowles, where partitions are taken from the bleak studio space and being transformed into a spacious floor of exhibition, honouring the hard work of many budding architects (masters and undergrads final year) who chose work over sleep for the past few months.

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The warzone project is one of the standouts I quickly responded to. The scale of the model itself has already caught many eyes, but it was the craftsmanship that qualifies it as a living work of art. Dusty powder is applied on the surfaces of the factory site to make it look ill-maintained and chaotic. This brings out the modern parasitic buildings stressing form over function. The design melts into the factory blocks seamlessly, setting out to re-inhibit the “paranoiac” sites. All I can say is that it is absolutely wonderful to look at and to think about!

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Another eye candy is a red wine-themed twist-and-turn skyscraper which has one of the most interesting façades. The model sits on top of piles of empty wine cases and looks somewhat like it has come out of a futuristic comic or an apocalyptic video game. It actually contains a wine-manufacturing complex with grape harvesting, fermentation and distribution systems also including a wine appreciation education centre. The other conceptual model features a wine bottle with liquor flowing out and into the plastic tubes sticking out from the bottleneck, showing how the designer derives with the lines and composition of the design.









Just when you think it can’t get any more exciting, a master’s student has based his thesis on an architectural game which looks more fun than to actually play it. By walking through a building complex he has simulated, the game essentially ends here but the booth or gaming hardware look so professional you can’t afford to miss. Four wide screens embedded on the wall show some amazing visual effects so beautifully invented.









Think about what you can build models with: acrylic, cardboard, fiberboard… well, think again! Creativity overflows at this end of the room, with a model built from sand, freshly sourced from Tai O beach. The proposal is a temporary structure for mandala city which would only last for 12 days for the Dalai Lama’s Annual Ritual in Tibet. It is not hard to believe that producing this project is very stressful- sand lump up as they are very moist, and need to be dried by microwave ovens from the pantry. Also, plastic moulds break down constantly causing leaking. But the end product concludes that the risk is worth taking- the booth is out of this world and is admirable by any standard.

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Please also have a look at the project I helped to prepare (I’m on the far left in the photo above). It is a reinvented farming and residential junction. The author proposed this arc-shaped middle-rise structure which shelters some farming activities and livestock in the community area. The different textures from different materials used to built such as aircraft wood and earth-tone cardboards and scrubbed acrylic plates really give it a collage effect which encapsulates the spirit of mixed land use being put forward.

So if you haven’t been to this treasure land of inspirations, I advise you do and do quickly, and quit thinking you aren’t related to architecture because you live in one and it is what you can’t live without! The show runs between 22nd of June and 3rd of July, everyday (holidays inclusive) in the week from 11 in the morning to 7pm. More landscape architecture projects are on sixth floor.

Written by hKUDOS Guest Blogger,
Alex Wong